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Escape Room Automation

Escape Room Automation by iLocked

Traditional escape rooms vary greatly in their cost of production, scenarios, logical connections and automation. Every organiser chooses their own approach, based on their personal preferences and how much they are prepared to spend on developing a game. The majority aim to reduce production costs by spending as little as possible on development. As a result, in most games the tasks involve nothing more complicated than locks and keys. Add on an elementary theme, and the room is ready to go. These are what you might call ‘first-generation’ games. At iLocked, we have chosen a different path: one of high tech, with full automation, with animatronics and special effects, created by a whole team working together, including experienced programmers, scriptwriters and set designers. 

In the 21st century, we use numerous gadgets in our daily lives, not least for entertainment. Xbox, PlayStation, Nintendo, Android, Apple, Virtual Reality and Augmented Reality are just some of the platforms providing immediate entertainment content. We have all played on at least one of these platforms, and most of us do so regularly. It’s a fun way to pass the time and helps us to take our minds off everyday things by entering a beautiful, virtual world. Escape rooms take the opposite approach. We bring virtual reality into the real world. Every player becomes the hero of a game not on the screen of their gadget, but in the real world. And with the help of modern technology, we make our games totally different from the everyday world. We create real magic for our players.

The use of Artificial Intelegance and Programmable Logical Controller in the escape room industry

 

Using our knowledge of high technology, we at iLocked have created three high-tech escape rooms for you. These are fully automated: every special effect, every action by the players,is monitored by the game’s systems, and noEscape Room Main AI circuit board intervention from the operators is required.

In terms of the content of the games, each element is managed through a kind of AI (Artificial Intelegance), which monitors every step and every device/puzzle within the escape room. All the sensors, monitors and devices/puzzle in the game are linked in a chain via an industrial controller and have a convenient graphic interface for editing numerous settings, which then activate automatically within the game. Each game uses roughly seven miles of wiring, and each wire has its own purpose.

Hardware and Software Development for Escape Rooms

The software used in our games was written with state-of-the-art programming, using languages such as C#, Unreal Engine and Unity, Raspberry Pi and Arduino interfaces, and Unix, Android and Windows platforms, depending on what the module is for.

Each action in a game has a programmed sound accompaniment, ensuring maximum immersion. Through the automation systems, the game responds to your every action in the game, enabling a very high level of interactivity.

Work on all our games starts with detailed scenario development and visualisation with AutoCAD, Photoshop, After Effects and Blender, allowing us to anticipate every problem and fix bugs at the design stage.

While our IT specialists focus on escape room automation, the set modules are created on the basis of sketches and plans drawn earlier, with the aim of making it as easy as possible to install the game and to incorporate all the automation systems directly into the set.

iLocked Team

Next topic: Escape Room Generations behind the scene ( what is the difference between 1,2,3,4,5,6 generation ? ) 

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